Computer Game and Film Graphics

Computer Game and Film Graphics

Book - 2007
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Introduces the art of computer-generated imagery, discussing the use of three dimensional digital models and computer animation techniques to create both lifelike and imaginative film and video game images.
Contents: Computer games and film graphics
The three-dimensional world
From concept to computer
Bringing graphics to life
Tools of the trade
Inside the industry
Preparing for a career in CGI
Publisher: Chicago : Heinemann Library, 2007
Branch Call Number: 794.81526 B
Characteristics: 56 p. : col. ill. ; 29 cm
ISBN: 9781403482884


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